top of page

I'M

SAm

HILL.

Games Developer
 
20190525_142139~2_edited_edited.png

A highly motivated and hardworking individual, who aspires for a career in Game Development. A recent graduate of The University of Leicester with a First Class honours in Creative Computing BSc.

PersonalLogo.png

01 SKILLS

My knowledge of different software and programming languages

Unreal Engine

Blender

Unity

JavaScript

++C

Illustrator

GitHub

Trello

#C

Photoshop

Python

HTML/CSS

PROFESSIONAL 

02 PORTFOLIO

MY LATEST WORK. SEE MORE >
Screenshot 2022-05-26 141121.png
Space Runner - An endless runner style-space adventure

03 jourNEY
Game Projects I have developed so far.

 
 

2021-2022

Space Runner (Final Year Project)

Developer

For my final year project, I  decided to develop an endless runner game in Unreal Engine 5. This project was developed in collaboration with the International Space Centre which is based in Leicester. Developed in both C++ and Blueprints for PC, with the goal to be deployed on the Space Centre's new arcade machines. This project won the British Society Final Year Project prize, awarded to the final year project with the best professional practices.

2020-2021

Artemis 2034

Developer
For this game, we were tasked with creating an interactive Space Station environment in Unreal Engine 4. I developed this game using Unreal Engine's Blueprints, as well as Photoshop for the UI and Blender for some of the 3D models. This game taught me a lot about level design and how best to plan and create a fun and engaging level.

2020-2021

Adrenaline Alley Project

Lead Developer

This project was a year-long university group project. We were tasked with creating a game for a client, in this case, Adrenaline Alley, the biggest indoor urban sports park in the country. We decided on developing a mobile game as this would the most accessible to potential users. This allowed me to further develop my Unreal Engine skills, as well as learn how to work within agile development. This included regular SCRUM meetings to discuss our progress and any issues we may be having. At the end of the project, we presented our game to the client and they were very pleased with how it turned out.

2019-2020

Blitz Air Defence Project

Developer
A solo university project where we were tasked with developing a game for a client. This was the first game that I developed and I learned many skills through the development process including Unity, C# and photoshop.

PORTFOLIO
EXPERIENCEO
CONTACT
CONTACT

Please feel free to contact me via any of the methods below and I will get back to you as soon as possible.

​

sjhill1995@gmail.com

Tel: 07413000197

PersonalLogo.png

Thanks for submitting!

  • GitHub
  • White LinkedIn Icon
  • White Twitter Icon
  • itchio-textless-black_result

© 2022 by Sam Hill

bottom of page