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Space Runner
(Final Year Project)

Screenshot 2022-05-26 141121

Screenshot 2022-05-10 151510

Screenshot 2022-05-26 141414

Screenshot 2022-05-26 141121
1/20
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An endless runner style-space adventure, explore and learn about the different planets and moons that make up our solar system
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Currently a Work in Progress
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Developed in Unreal Engine 5 using both C++ and Blueprints
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Being Developed in Collaboration with the International Space Centre
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3D Assets being created in Blender, zBrush, and Substance Painter
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Aim to release on PC through itch.io and to be playable on the International Space Centre's arcade machines
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The design philosophy is to blend fun gameplay with educational elements that complement the gameplay seamlessly.
Elundis Core

Screenshot 2022-01-21 191205

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Screenshot 2022-01-22 001729

Screenshot 2022-01-21 191205
1/12
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Developed in Unreal Engine 5 using C++
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Worked with animations within UE5, including Animation Blueprints and retargeting animations
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Created basic AI for the enemies using behavior trees and C++
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Learned to use sound cues and Blueprint widgets for the UI
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Full item inventory system
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Different Weapon types with Dynamic crosshairs
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Utilized Unreal Data tables
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Multiple enemy types
Artemis 2034

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Interactive Lunar Space station built in UE4
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Utilized game and level design techniques such as blocking out
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Used Blueprints to develop the game and all the interactions
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Created many of the assets myself using Blender for 3D models and Adobe Photoshop for the UI elements
Adrenaline Alley

Gameplay 01

Gameplay 02

AA Player Controller

Gameplay 01
1/8
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University group project, worked directly with a client
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Used C++ and Blueprints to develop the game
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Mobile game built in UE4 for Adrenaline Alley, largest urban sports center in Europe
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Responsibilities include: Gameplay Programming, Level Design, UI/UX design, character modeling & animation
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Collaborated on the project with teammates using GitHub, utilizing agile development
Various Unreal and C++ UDemy Courses

UC-079ebe73-3d44-41a4-88b0-018ba4785159

UC-5f5690d3-6530-4c92-a36e-463c4eb9df43

Certificate of completion

UC-079ebe73-3d44-41a4-88b0-018ba4785159
1/3
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Built a series of mini-games in UE4
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Developed a Shooter game in UE4 with multiple weapon types and A.I. enemies
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Learned the fundamentals of Unreal Engine and C++
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Used C++ and Blueprints to develop the games, with a stronger emphasis on developing C++ skills
Blitz Air Defence

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My First ever Game project
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Built-in Unity with C#
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2D Point & click shooter
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All art assets made in Photoshop
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